### In-Game Falling Death Data

On the page, for falling damage on the official

*Guild Wars 2*wiki, we can find a nice little graphic that shows how much %-health you lose respectively to which height you fall from. Due to copyright, I can't post it here so I have to describe it. It shows the %-health loss in a step of 10 starting from 0% and going to 180% and the distance in in-game units with a step of 100 going from 0 to 1500. It marks anything starting with 1500 as deadly even with fall damage reduction trade and 1250 units or higher as deadly without falling damage trait.^{[1]}### Conversion

A long time ago I already did a conversion from units to meters and feet. I'll leave this link to the post so you can check on it if you don't remember.

The conversion was 1 Unit is equal to 2.52cm or 0.083ft.

Now we just have to put in the numbers and do the calculation...

a) with falling damage reduction:1500units * 2.52cm/unit = 3780cm or 37.8m.For feet it's1500units * 0.083ft/unit = 124.5ft

b) without falling damage reduction:1250units * 2.52cm/unit = 31.5m.For feet it's1250units * 0.083ft/unit = 103.75ft

Well... that sounds ridiculous. I don't have anything to compare it to though. So let's see for a real-life equivalent to compare.

### Most Reliable Resource

Looking through the interwebs there are a lot of stories about huge falls and indecisiveness of accurate numbers. Though according to a paper of NASA the fatal speed seems to be 16m/s on hard surfaces.

^{[2]}Assuming the acceleration due to gravitation*a*to be 9.81m/s² and the formula being*V = a * t*. The total time of the fall would be*t = V / a*, thereby*16m/s / 9.81m/s² = 1.63s.*

To calculate the distance of the fall we have to put this into the following formula:

*d = 1/2 * g * t²*
Thus our falling distance is

*1/2 * 9.81m/s² * (1.63s)² = 13.03m*. (14.75ft)### Can We Calculate the Gravity on Tyria?

To do that we would need to know how long it takes to fall a certain distance or how long it takes to fall 1250, additionally it wouldn't be accurate enough compared to simply calculating the falling speed and acceleration between reaching two points during a free fall.

Nonetheless, it's still interesting to see that it takes twice the height in Guild Wars 2 to die compared to real life. Float away Sapient Beings, float away!

^{[1]}https://wiki.guildwars2.com/wiki/Damage#Falling_damage

^{[2]}https://ntrs.nasa.gov/archive/nasa/casi.ntrs.nasa.gov/19930020462.pdf