#### The Primal Matrix

Since WildStar implemented the

*primal matrix*, you can go on a quest to farm*essences*, which you can spend on a*skill tree*called the*primal matrix*. This*primal matrix*consists of 16 hexagons that each contain 6 nodes, with pairs of 2 being colored differently (red, blue, green). These hexagons are connected by purple nodes. Depending on the color of the node you need to spend a different type of*essence*:- Red Node:
*Crimson Essence* - Blue Node:
*Cobalt Essence* - Green Node:
*Viridian Essence* - Purple Node:
*Violet Essence*

#### How to Get Them?

*Crimson, Cobalt*and

*Viridian essences*are given away by doing any

*endgame*content.

There are even special bonuses that are limited by time and refresh each time they run out. These bonuses multiply the number ofDaily quests, dungeons, world bosses, expeditions, raids.

*essences*you get on an encounter. Like for example, there could be a 3x bonus on

*Skullcano*or a 2x bonus on

*M-13 Outpost*. One daily quest area always has a 10x bonus each day and a certain world boss has a 10x bonus each day too.

#### What About the Violet Essences?

The

*violet essences*are*time-gated*. You get:- 100 for
*a normal random dungeon* - 400 for a certain
*battleground* - 500 for a
*world boss* - 400 for a certain
*dungeon* - 300 for a certain
*expedition*

The time-gate is 4 days for each. However, they're a little off. Here's the base rotation starting from today (12th December 2017):

Day | 12th | 13th | 14th | 15th |

Dungeon | 0 | 0 | 400 | 0 |

World Boss | 0 | 500 | 0 | 0 |

Expedition | 0 | 0 | 0 | 300 |

Battleground | 0 | 0 | 400 | 0 |

Normal Dungeon | 100 | 100 | 100 | 100 |

and this repeats. So in total we get 100 + (500 + 100) + (400 + 400 + 100) + (300 + 100) = 2000 and on average that's 2000 / 4 = 500.

#### Drusera's Gift

Additionally, if you've missed any

*essences*you apparently get a bonus percentage. The more*essences*you've missed the more bonus*essences*you get. This is called*Drusera's Gift.*However, it works on all*essences*except*violets*. So it's not helping us here.#### Maintenance Essence Reset

The

*essence*reset daily at 0:00 (UTC+0). Every Wednesday the WildStar servers are shut down for maintenance. When they are restarted and back online the*essences*reset, including the*violet essences*. The maintenance is usually around 4:00am (PST+0), 7:00am (EST+0) or 1:00pm (CET+0).
Wait? That means we can get more

*violet essences*on Wednesdays? Well, if you're able to get them done between the usual reset and the maintenance that is.#### However!

Not all

*violet essences*reset. On the maintenance reset if the new bonus is the same as the old bonus it won't reset. So since normal queue doesn't rotate with maintenance it doesn't reset. Same with the others. If the same*dungeon*appears again you won't get any*violets*.
If the

*violets*reset every now and then. How can we determine how many we get?
Stochastic.

So the

*violet essences*reset if it's not the same after reset. So the chance of it not resetting is 1 out of all the possibles and the chance of it resetting is all the possibles minus 1 out of all the possibles, which means if we know how many there are we can determine this chance.**There are 3**

*battlegrounds*:*Walatiki Temple, Daggerstone Pass, Halls of the Bloodsworn: Reloaded*

**We have 7**

*prime dungeons*:*Ultimate Protogames, Coldblood Citadel, Sanctuary of the Swordmaiden, Skullcano, Stormtalon's Lair, Ruins of Kel Voreth, Protogames Academy*

**Got 8**

*expeditions*:*Evil from the Ether, Outpost-M13, Infestation, Deep Space Exploration, Rage Logic, Gauntlet, Space Madness, Fragment Zero*

**And I've counted 12**

*world bosses*:*Metal Maw, Dreamspore, King Honeygrave, Zoetic, Kraggar, Grendelus, King Plush, Metal Maw Prime, Mechathorn, Scorchwing, Gargantua, Tower-Engineer Renkahul*

So the chances that we get additionally

*violets*are:- 2/3 for the 400 from
*battlegrounds*, that's*2/3 * 400 = ~266.67*on average - 6/7 for the 400 from
**dungeons**, being*6/7 * 400 = ~342.86*on average - 7/8 for the 300 from
*expeditions*, resulting in*7/8 * 300 = 262.5*on average - 11/12 for the 500 from
*world bosses*, averaging at*11/12 * 500 = ~458.33*

#### The New Rotation

Our new rotation is now 32 days long. Way too long to post as a table. So screenshot it is:

Alright. Let's sum total. That's 19338.09524. Over 32 days on average that's 19338.09524 / 32 = ~604.32 per day.

Maintenance adds 4 * 1334.52381 = ~5338.1 essences. So without maintenance we have (19338.1 - 5338.1) / 32 = 437.5 per day.

Alright. Let's sum total. That's 19338.09524. Over 32 days on average that's 19338.09524 / 32 = ~604.32 per day.

Maintenance adds 4 * 1334.52381 = ~5338.1 essences. So without maintenance we have (19338.1 - 5338.1) / 32 = 437.5 per day.

#### Signature Status

Of course, everyone needs money. That's why WildStar offers people a subscription that rewards people. The subscription can be bought with in-game gold as well as real money. It's your choice what to go with if you want this subscription called

*signature*. Anyways the*signature*status rewards bonus essences. With*signature,*you get a 50% bonus on your*essences*. So you get 150%*essences*.
So without the maintenance reset we get 100 * 1.5 + (500 + 100) * 1.5 + (400 + 400 + 100) * 1.5 + (300 + 100) * 1.5 = 3000 and on average that's 3000 / 4 = 750.

The total

*essences*of the rotation, on the other hand, look like this now:
Alright. Again summing up the total which is ~29007.14. Dividing ~29007.14 through the 32 days to get our average of ~906.47

Maintenance adds 4 * 2001.785714 = ~8007.14

*essences*.Maintenance adds 4 * 2001.785714 = ~8007.14

*essences*here. So without maintenance we have (29007.14 - 8007.14) / 32 = 656.25 per day.#### At Long Last: How Long?

So to finally determine how long it takes. Let's finish up with how many purples we need.

There are 12 nodes on the outside and each of these cost 10000

*violet essences*. The inner circle is connected to the outer by 3 nodes each, 3 times. So 9 nodes with a cost of 7500 each. The middle is connected by 3 more purple nodes with a cost of 5000 each. So calculating it all we get:
12 * 10000 + 9 * 7500 + 3 * 5000 = 202500

And to finish it off:

Without prior maintenance reset:

*202500 / 437.5 = ~462.86*
No prior to maintenance but

*signature*:*202500 / 656.25 = ~308.57*
Using maintenance without

*signature*:*202500 / 604.32 = ~335.09*
Using maintenance with

*signature*:*202500 / 906.47 = ~223.39*
To finish it up. It takes 463 days to get all violet essences for the primal matrix if you're not using the essences before maintenance and 309 days if you have

*signature*instead.
If you use the maintenance without

*signature*active it takes 336 days and with*signature*224 days.
On the right, you can see an older graph created with matplotlib and Python that compares

*signature*with no*signature*but still using maintenance showing the amount you get per day and average. It uses 11*world bosses*so the values are a bit lower.#### Conclusion

So if we compare this with the grind of the Guild Wars 2 fractals this one doesn't take as long. However compared to the Guild Wars 2 grind the

*violet*limit your ability to run*high prime content*, which means most people won't take you with them. This is really disappointing. I mean if there's the system of*Drusera's gift*where you get a bonus for*essences*you've missed. Wouldn't it make sense to affect*violet essences*too?
Well anyways. Huge post. I couldn't find a way to split it so here you go.